CryMP Client v25

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  • Comrade

    The current Development client goes Official! 🚀 Here is a summary of changes. Details can be found on GitHub as usual: https://github.com/crymp-net/crymp-client/releases

    🎮 Gameplay & Animation Improvements

    - Improved object pickup & throwing behavior - Better first-person and third-person animation synchronization - Fixed broken first-person weapon select animations - Fixed invisible FP weapons after parachuting - Added third-person spinning minigun barrel - Improved suit hit reaction effect - Improved vehicle glass physics - Improved articulated ragdoll physics (no more frozen mid-air ragdolls)

    🌍 Multiplayer & Networking

    - Fixed sporadic player position desync issues on some servers - Added network stance validation for improved multiplayer consistency - Added server-controlled FPS limits - Improved support for custom game modes - Added synchronized Time-of-Day transitions with smooth blending

    💬 Chat & HUD

    - Chat system improvements - Added HUD scaling - Various HUD improvements

    🖥️ Menus & UI

    - Added mp_language cvar - Various menu improvements - Fixed DX10 black console issue - Fixed multiple UI issues caused by Alt-Tabbing

    ⚡ Stability & Performance

    - Fixed crashes and hangs caused by oversized breakable grids - Improved physics handling for remote held objects - Tons of compiler warning fixes and general stability improvements

    🌐 Infrastructure & Connectivity

    - Added workarounds to restore connectivity for players from Russia - Migrated master server API fully to crymp.org domain

    ❤️ 1
  • Zi;

    Awesome work everyone as usual!

    ❤️ 0
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