And... wanted to ask you another thing too xD is it possible to send message to players like in Wars with "TextMessageBig" but with another way ? I know it's possible because Sfwcl does it with the function CryAction.Persistant2Dtext when connecting to a server (It's written "Connecting, please wait.." or something like that in center~bottom of the screen) but i would do it in the server-side code for players I want, but the function "Persistand2Dtext.." is for client-side executed lua scripts, right ?
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